Diablo 3 finding ancient items2/29/2024 ![]() ![]() ![]() The main objection I’ve seen is that the Ancient quality will become the new baseline, making all current items feel like junk. The Diablo 3 devs feel the game is most fun for players when they are regularly (or at least irregularly) finding impactful upgrades to their gear, and the AIs are a way to implement that without adding a whole new tier of higher quality items that would obsolete everything your character is now wearing. The stated purpose of Ancient Items is to provide another source of item upgrades, even for players who are very well kitted out. Hey, it’s an incentive to try a different build! A new, Ancient thing. You will see *much* bigger DPS numbers on weapons that roll as Ancient, to the point that a player might ditch their current weapon with a useful Legendary Affix for the Ancient version of a different weapon. Almost every other affix is, though including mainstat, vitality, Res All, and perhaps most impactful of all… weapon damage. Not all affixes get a boost currently Critical hit Damage & Chance, Attack Speed, +skill damage, and +elemental damage are not boosted by being Ancient-ized (subject to change during the PTR, of course). The stats are boosted by ~1-30%, making any Ancient Item at least a minor and potentially a very major upgrade over the non-Ancient version of that same item. The idea is simple about 1.5% on T1 and up to 10% on T6 of legendary items that drop (or gamble, or craft) will be Ancient Items, with considerably higher rolls to most of the primary and secondary affixes. The concept for Ancient Items: upgraded Diablo 3 Legendary Items, was revealed at Blizzcon 2014 to what felt like a fairly mixed reception. ![]()
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